What's New (Changelog)
0.3
Github: Issues | Code
Major Features
Added support for MacOS (ARM64 only); Linux (x64 Debian-based only)
Improvements
Made it possible to change window icon
Bug Fixes
Fixed a small bug with BoundedRay that could cause NaN or Infinity in resultant values when calculating closest point to zero-length ray (or when attempting to resize zero-length ray)
0.2
Github: Issues | Code
Major Features
Added new lighting models:
Spotlights
Sunlight/directional lights
Shadows
Added alpha channel support to materials
Improvements
Closed some holes in the API that made it easy to accidentally leak disposed or re-used pooled/unmanaged memory
Bug Fixes
Added CPU/GPU synchronization (fixes stuttering when using null framerate cap)
Fixed some image types not being loadable as textures (incorrect usage of stb_image header)
Fixed incorrect import of mesh data in multi-mesh files
Fixed memory leak with resource naming